Principal Graphics Software Engineer

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MediaTek

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Job Summary


Job Type
-

Seniority

Years of Experience
Information not provided

Tech Stacks
C C++

Job Description

Job Description

  • Lead the design, development, and optimization of features including low-level drivers, firmware and hardware interfaces.
  • Collaborate closely with hardware architects and system engineers to define requirements and ensure alignment with GPU specifications and performance goals.
  • Architect and implement advanced algorithms focused on performance, power efficiency, and thermal management, leveraging deep knowledge of GPU internals.
  • Oversee the testing and validation of driver/firmware, establishing robust testing frameworks and methodologies to ensure high reliability and performance.
  • Mentor and guide junior engineers, fostering a culture of knowledge sharing and continuous improvement within the driver/firmware team.
  • Conduct in-depth debugging and troubleshooting of driver/firmware issues, utilizing advanced debugging tools and techniques to resolve complex problems.
  • Document architecture, design decisions, and testing procedures to ensure clarity, maintainability and knowledge transfer.

Requirement

  • Master’s or Ph.D. degree in Computer Engineering, Electrical Engineering, Computer Science, or a related field.
  • 12+ years of proven experience in driver/firmware development for GPU or similar high-performance hardware platforms.
  • Extensive programming expertise in C/C++ and experience with low-level programming and hardware interaction.
  • Deep understanding of GPU architectures, graphics APIs (e.g., OpenCL, Vulkan), and parallel computing concepts.
  • Strong analytical and problem-solving skills, with the ability to navigate complex technical challenges and drive innovative solutions.
  • Excellent communication skills with the ability to influence and collaborate effectively across teams and levels of the organization.


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